Archive for the 'Status Updates' Category
June 25th, 2014 by NickyP
There will not be a release version this month. The test versions are just not ready for release due to AISv3 merge.
First, AISv3 places Kokua ahead of RLVa and Kokua Test will not have RLVa until later. Second, there are issues with OpenSim grid configurations that are not handled handled correctly. SL grids, OSgrid, 3d Rock Grid, and jOpenSimWorld are not affected. Avination, InWorldz, Kitely, Metropolis Metaversum and several others have configurations that are triggering a Kokua main loop memory exception crash. From the grid operator point of view I understand that it will be considered a viewer issue and Kokua needs patched to handle whatever is thrown at it. If I knew what was being thrown, it would be fixed. It is not an OpenSim version problem as both good and crashed share OpenSim versions.
On to the positive. Kokua Test 3.7.10 seems solid and has SL features from:
3.7.7 Interesting Viewer
3.7.8 Maintenance Release
3.7.9 MemPlugs(memory leak fixes), Sunshinev2 and AISv3
3.7.10 Social (Facebook, Twitter, Flickr) for Kokua these are accessed under top menu “View” and tool box Icons are defaulted to the bottom of the left tool bar.
Kokua Test viewers are available in the Nightly files area on SourceForge.
June 12th, 2014 by NickyP
As announced some time ago we are moving our back end server modules to sourceforge.net. Onefang has been the lead for this effort. The issue tracker is now live on SourceForge. New tickets and updates to old issues should use the new SourceForge ticket trackers.
The Imprudence ones are at -
The Kokua ones are at -
All the rest (not many) are merged into one tracker at -
So the SourceForge Allura ticket system should now be considered live, and the Redmine issue system should be considered an historical archive.
Some known issues are listed at -
Problems with the conversion may reported as comments to this post.
March 4th, 2014 by NickyP
There is a fix to correct this intermittent crash that mostly affected Linux 64 bit users and to a lesser degree Mac and Windows users. The symptom was a black screen that required killing the program from the operating system.
The fixed version, 31948, is in nightly builds so please review best practices for testing.
Nightly build downloads are here.
Or, directly from the platform links listed below.
Linux 32 bit
Linux 64 bit
February 27th, 2014 by NickyP
I have begun using tweets. My tweets will reflect items that did not make it into the blog post or release notes. These tweets will be for an indeterminate time after release and will stop once into the development of a new version then, I will provide progress tweets during the development cycle.
January 11th, 2014 by NickyP
Several hours ago the first Mac build completed and I logged on to Second Life beta grid, aditi. Rebranding from Second Life to Kokua is needed. If there are Mac users that would like to help in this area please respond and I’ll help set up a build environment on your system. I would like Mac users to test and provide look and feel opinions as comments to this post. If there are bugs please report them to our issue tracker.
Thanks to McCabe Maxstead for sound (openal) make work tweaks and Cinder Roxley of Firestorm Project for make it build patches.
A special thanks to onefang, our primary Imprudence developer, who recently purchased a mini-mac and provided his system as a way for Kokua to be built.
Test viewers including mac are included in Kokua’s Nightly directory.
The mac download link is here This link will not remain current so please use the link to the Nightly directory to stay current.
November 6th, 2013 by NickyP
At the last Linden Lab (LL) Third Part Viewer (TPV) meeting, LL recommended that TPV projects merge updated SSA code in anticipation of planned pile on testing of the updated inventory code known as AIS V3. AIS V3 is a new inventory Application Programming Interface (api) developed to correct inventory handling issues discovered during tests and roll out of SSA. Also, LL recently removed client baking code and that code is dead from LL’s point of view.
Kokua is also used as an OpenSim (OS) viewer and lack of client baking would disable the viewer for many of our users.
Kokua has built test viewers for Windows and Linux 64 bit platforms that can be used for the upcoming LL pile on test and have the client baking code restored for use on OpenSim grids.
There are four regions on aditi beta grid that have server code with AIS V3 activated. Regions sunshinesls, sunshinesls1, sunshinetest, sunshinetest1 are the AIS V3 test regions.
The code repository and issue tracker are on Bitbucket. Please read repository issues for updates on problems and known limitations.
The downloads are on Sourceforge.
This test viewer affects your inventory. Please review our best practices before testing.
Tests by primarily SL users should be on aditi and be focused on inventory transactions including changing avatar body parts and body part parameters for example eye color.
Tests by primarily OS users should be similar and include looking for any changed behavior from the latest release viewer.
If any Kokua user wants to take part in LL’s pile on tests please let me know via email.
October 21st, 2013 by NickyP
Several months ago Imprudence and Kokua teams (team purple) decided to move to SourceForge for our server hosted activities. Some of you may have noticed that Kokua downloads are now present on Bitbucket and SourceForge sites. Our plans are to move forward with phased moves to SourceForge. We have on SourceForge a team-purple project that has Imprudence viewer and Kokua viewer sub projects. Team purple will host activities that are common to both Imprudence and Kokua. For example, prebuilt libraries will be hosted on team purple. There are quiet a few “gotchas” involved in this move. We are asking for patience while we work through the moves. The first move will place downloads under SourceForge’s File Release System (FRS) and wiki.kokuaviewer.org will follow shortly thereafter. As an example of the benefits, a file upload from 3 days ago has been replicated to 17 mirror locations. Hopefully, many mirrors will provide a better download experience.
Here are links to Team Purple, Imprudence and Kokua SourcForge locations.
August 23rd, 2013 by NickyP
I just tested the update from Kokua 18.104.22.168998 (Jun 28 2013 17:19:24) to Kokua 22.214.171.124169 (Aug 21 2013 14:49:45) and it went well from old to new.
On older Kokua Viewers there will be a required update but, due a lack of correct notifications those will be directed to the Second Life Download web page. At that point a choice can be made to go ahead with the Second Life viewer install or exit the program and use this download link to install an updated Kokua.
This is not a conspiracy to force the Second Life viewer on anyone. The viewers involved do not support Server Side Appearance (SSA) and would be of limited use on Second Life grid.
THIS WAS MY DECISION. Please don’t grump about it to Second Life or their support group.
July 30th, 2013 by NickyP
Recent usage statistics show an steady increase in session and session duration minutes. For routine statistic reporting the target is 200,000 session duration minutes on one viewer for a one week period. We are short of about 79,000 on the present release Kokua Viewer 126.96.36.199998. This value is about 33,000 short if all versions are included. Please update to the current release viewer and with some additional growth we can break over the 200,000 minutes / per week threshold. Also, server side baking was included from versions 3.5.0 and greater which is even more of a reason to update.
April 24th, 2013 by NickyP
On Tuesday April 24, 2013 we received notice that Kokua was now an approved Third Party Viewer. The Kokua TPV page is linked here : Kokua added to Linden Lab Third Party Viewer list.