Archive for the 'Status Updates' Category

Kokua-5.0.9 and Kokua-5.1.0 (Alex Ivy) Releases and path forward 7

Kokua-5.0.9 brings Kokua to SL 5.0.7 and 5.0.8 plus a few cherry picked fix changes from 5.0.9 repositories.
Kokua-5.1.0 includes all from Kokua-5.0.9 plus Alex Ivy 5.1.0 through changesset https://bitbucket.org/lindenlab/viewer64/commits/7608919689971da624a2b208616dffb415fd04c1

Included are RLV and NORLV installers. NORLV is an internal work product for merging changes from SL. Users with no interest in RLV may prefer NORLV.

Included are 32 bit installers. Unless there are comments or feedback making a convincing argument; this will be the last publication of 32 bit installers.

Past practice has been to publish Test versions of installers and once enough test time elapsed to move to release versions. Going forward weekly builds will be release versions. Test builds will only be published for a specific test reason.

Kokua-5.1.0 does not use the SLLauncher as it is bypassed for now, but can be made active again once LL has it working.

Refer to Downloads wiki for links to each installer type.

Just as these builds were complete Marine Kelley and LL both pushed updates. These will be included as weekly updates. The best way to be informed about updated installers is to enable notifications from the Kokua viewer project page on SourceForge.

Help wanted: Someone to take over this project.

OpenSim (OS) versions of Kokua and path forward 6

As explained in my Jul 25, 2017 post I planned to reduce my involvement with Kokua starting in October. After today I will no longer be supporting the KokuaOS viewers.

Current test viewers are available on SourceForge:

Linux32Bit:

https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-OS/Linux32Bit/KokuaOS_Test_NORLV_4_2_2_41773_i686.tar.txz/download

https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-OS/Linux32Bit/KokuaOS_Test_RLV_4_2_2_41777_i686.tar.txz/download

Linux64Bit:

https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-OS/Linux64Bit/KokuaOS_Test_NORLV_64_4_2_2_41719_x86_64.tar.txz/download

https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-OS/Linux64Bit/KokuaOS_Test_RLV_64_4_2_2_41721_x86_64.tar.txz/download

MacIntosh:

https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-OS/Macintosh/KokuaOS_Test_NORLV_4_2_2_41773_i386.dmg/download

https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-OS/Macintosh/KokuaOS_Test_RLV_4_2_2_41777_i386.dmg/download

Windows:

https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-OS/Windows/KokuaOS_Test_NORLV_4_2_2_41773_i686_Setup.exe/download

https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-OS/Windows/KokuaOS_Test_RLV_4_2_2_41777_i686_Setup.exe/download

Source code:
https://bitbucket.org/kokua/kokua-os

If someone wants to take over I can assist with development / build systems setup.

Thank you to all that have assisted with KokuaOS.

Alex Ivy Releases Updated installers and path forward 5

LindenLab published a fix for Advanced Lighting Model and materials (macOS) last Friday. That fix caused issues for the Windows build which LL fixed earlier today.

New installers for macOS and windows are available from the Kokua viewer file download on SourceForge.

https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/Macintosh64bit/Kokua_Test_RLV_5_1_0_42263_x86_64.dmg/download

https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/Macintosh64bit/Kokua_Test_NORLV_5_1_0_42262_x86_64.dmg/download

https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/Windows64Bit/Kokua_Test_Alex_Ivy_RLV_5_1_0_42263_x86_64_Setup.exe/download

https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/Windows64Bit/Kokua_Test_Alex_Ivy_NORLV_5_1_0_42262_x86_64_Setup.exe/download

Alex Ivy Releases Updated macOS installers and Path forward 4

The problem with Advanced Lighting Model not being active is an accepted jira at BUG-41395.

The problem of leaving an extra app icon on the dock is fixed temporarily. The problem was the SL_Launcher running at viewer start and exiting to the viewer without removing the icon.

We have taken the front end code for SL_Launcher and removed it. It is just 2 lines of code that can be put back after LL makes the launcher behave better and TPV’s have the ability to complete automated viewer version updates.

Here are some updated installers:

Kokua with RLV; https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/Macintosh64bit/Kokua_Test_RLV_5_1_0_42219_x86_64.dmg/download

Kokua without RLV; https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/Macintosh64bit/Kokua_Test_NORLV_5_1_0_42218_x86_64.dmg/download

Hope it goes well.

Nicky

Alex Ivy Releases and Path forward 3

Status Update

There are updated test viewers available on the SourceForge Kokua project site.

For those unfamiliar, LindenLab has Project Alex Ivy in progress. Alex Ivy updated Windows and MacIntosh SecondLife viewers to 64 bit and for Windows kept a 32 bit viewer.

SecondLife Alex Ivy has progressed from white-board to Project Viewer and now is a Release Candiate viewer.

Additional details about this viewer can be found in the Alex Ivy Release Notes at:
http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Release/5.1.0.507412

Kokua developed and provided a Linux 64 bit viewer, but never developed Windows and Mac 64 bit as we preferred
to wait until LindenLab developed upstream. We now have Windows and Mac 64 bit Alex Ivy viewers available for testing and feedback.
For RLV capable–
Mac64:
https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/Macintosh64bit/Kokua_Test_5_1_0_42217_x86_64.dmg/download

Windows64:
https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/Windows64Bit/Kokua_Test_Alex_Ivy_RLV_5_1_0_42217_x86_64_Setup.exe/download

For no RLV–
Mac64:https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/Macintosh64bit/Kokua_Test_5_1_0_42216_x86_64.dmg/download

Windows64:
https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/Windows64Bit/Kokua_Test_Alex_Ivy_NORLV_5_1_0_42216_x86_64_Setup.exe/download

These viewers should contain functionally at par with current SL default viewers. We recommend testers focus on, but not be limited to, notifications and taking and processing snapshots as those areas caused the most problems during the recent merge.

We have also merged all other Kokua viewers to SL Default. Downloads for these can be found on SourceForge at:
https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/

Kokua Linux viewers do not yet have the Alex Ivy code base.

Enjoy.

Nicky

Path forward 2

Kokua for the Mac with 64 bit, based on LL Project Alex Ivy, is ready to test. I only tested the ability to login and saw that I was dressed and then teleported to a couple location on aditi (beta grid). Teleports did seem faster.

As with any new viewer we (Kokua Project) suggest a first login to aditi and once satisfied then login to the Main Grid (agni).

Thanks to onefang a Kokua Project Member for providing the better part of a week computer time for these MacOS builds.

SL code is not able to process multiple word channel identification so RLV and NORLV are not in the file name.

The NORLV version is at: https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/Macintosh64bit/Kokua_Test_5_1_0_42072_x86_64.dmg/download

The RLV version is at: https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/Macintosh64bit/Kokua_Test_5_1_0_42083_x86_64.dmg/download

General comments such as “It’s Great” or “It Sucks” are welcome as blog comments, however, problems need to be reported on our Ticket system at: https://sourceforge.net/p/team-purple/kokua/tickets

Speaking of Tickets, there are several open tickets that need someone to volunteer to fix.

Pull back of preliminary release KokuaSL-4.1.2.39990

Over the past few days a preliminary KokuaSL-4.1.2.39990 release was placed in SourceForge and Bitbucket download areas. Chorazin Allen found some issues with KokuaSL-4.1.2.39990 and I have since removed the downloads. Approximately 50 users downloaded the viewers and should revert back to KokuaSL-4.1.1.39717.

macOS 10.12 (Sierra)

Our most recent macOS test viewers will run on macOS 10.12 (Sierra). For the SL Viewers that would be version 4.1.1.39869 and newer. For the OS viewers that would be 4.0.2.40582 and newer.
Our macOS developer, Gavin Hird, reports that the older versions all experience various performance issues and crashes when run on Sierra.

OS test viewers download link is https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-OS/.

SL test viewers download link is https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/.

Please report any issues using our ticket system at https://sourceforge.net/p/team-purple/kokua/tickets/.

Recent linux 32 and 64 bit test viewers have a viewer start crash.

See Ticket #428.

Status: Working on it.
Update: The test viewers with the crash have been removed from the Downloads page.

Linux update from Third Party Viewer meeting 15 July 2016

Pantera P√≥lnocy(sp) uploads youtube recordings of all Third Party Viewer (TPV) meetings. This is a great service to those of us that are working or just don’t like meetings. Linked is the 15 July 2016 meeting.

Discussed at the meeting was the lack of voice support for Linux and that no additional support from the vendor, Vivox, Inc. would be forthcoming.

Discussed also was that some TPV projects, Kokua included, had backed out the changes that broke voice on Linux. Drakeo provided the code that allowed Kokua to reinstate voice on Linux. Our implementation of Drakeo’s changes were to use separate source code files and compile voice at the end of the compile process during platform specific code compile. To maintain compatibility Windows and Mac code for voice were also moved to platform specific compile.

Oz Linden mentioned that security concerns led LL to the latest changes by Vivox that broke Linux. Reading between lines it appears that the security holes are, or have been, exploited in world by greifers. Oz recommends that the older versions of SLVoice not be used on any platform, including Linux, and that there are a series of changes planned,if not adopted, will break voice on all platforms.

Suggested was for Linux to run the Windows SLVoice.exe instance under Wine.

I have never run Wine so, I request a Linux user volunteer to wright a README file outlining procedures to use a Wine instance of Windows SLVoice.exe and have it operate correctly from Linux.