Archive for the 'Weeklies' Category

Imprudence Weekly Release: 2010-08-07

For those who might be new to Imprudence, each week we release a weekly version that contains the latest features and bug fixes. These are test releases designed to ferret out bugs and provide us with early feedback, and are one of the main reasons why 1.3 RC1 is in the fine shape that it is. This week’s weekly is based on 1.3 RC1, and contains the following changes:

New Features:

  • Added menu option for toggling IM auto-responses: World > Auto-Respond to IMs.
  • Added “Gestures” slider to the audio controls. Gestures can now be muted or turned down (note: this only affects gestures triggered by other people).

Bug Fixes:

  • Fix for llkdu.dll not loading on some Windows systems (many thanks to Shige on the forums for tracking this one down).
  • Numerous fixes for downloading textures via HTTP (including File > Export not exporting textures when HTTP textures enabled).
  • Fixed Advanced preferences layout being off in 1.3 RC1.
  • Fixed Enable shadows checkbox not updating correctly.
  • Fixed crash when encountering textures with bogus properties.
  • Fixed certain sounds still not being played on mature regions.

Changes:

  • Removed “About” button in Preferences. Use “Help > About Imprudence” instead.
  • Unknown clients are no longer listed as “Failure”.

Downloads:

Please post any feedback, bugs, or other issues in this week’s official forum thread! Thanks!

Also remember: 1.3 is now a release candidate. Changes you see in the weeklies may or may not be in the final version of 1.3. Don’t fret. They’ll turn up in a future version of Imprudence instead.

No Weekly release for 2010-07-31

We’re hard at work getting 1.3.0 RC1 together, so there will be no weekly this week (2010-07-31). Keep your eyes on this blog for updates, though! We’ll be sure to post as soon as Rc1 is ready :)

Imprudence Weekly Release: 2010-07-24

Well, it had to happen sooner or later. This week’s release is pretty minor, as not much has changed from the 07-17 weekly. Here’s what’s new:

New Features:

  • Added Advanced > Area Object Search for finding objects on a sim.
  • Added MU* pose style (“:” as an alternative to “/me”) and OOC “((” auto close chat.

Bug Fixes:

  • Potential fix that should improve avatar textures not loading.
  • Potential fix for being unable to relog after crashing on logout.
  • Fixed Events search layout being off.
  • Updated libndofdev Linux64 libs.

Changes:

  • Moved “Limit Select Distance” from the Advanced menu to Advanced Build Options window.
  • Regrouped several options in the Advanced menu.

Download:

Please post any feedback or issues you have in the official forum thread! Thanks!

Imprudence Weekly Release: 2010-07-17

My apologizes for the delay in getting this week’s weekly up. Jacek got trapped on an island then mysteriously transported back to the 1970s, Armin invented a perpetual chocolate machine and was found three days later covered in a hard candy shell stamped with the Mars logo, and myself? Well, let’s just say Jayna’s not allowed anywhere near the Hall of Justice after the mess she made last night. Anyway, here’s what’s new this week:

New Features:

  • Notecards now have a File menu for importing/exporting text. (Note: currently, only text can be exported, not embedded items yet.)

Bug Fixes:

  • Fixed LMs crashing after logout.
  • Fixed Advanced Build Options setting the default object size to 0.
  • Fixed View > Web Browser not opening.
  • Fixed web browser missing “Home” button.
  • Fixed leading 0 missing from log timestamps.
  • Fix for lag caused by audio engine stuttering.
  • Fixed default script export not using the file name.
  • Fixed missing notification when enabling Show Look At.
  • Fixed missing ignore button on IM and calling card notifications.
  • Fix that should improve avatar baking times.

Changes:

  • The grid manager can now be accessed from Preferences > General.
  • Inworld sounds are now played regardless of a sim’s maturity setting.
  • Channel setting temporarily removed from Local Chat.

Downloads:

Please post any feedback for this week’s weekly in the official forum thread. Thanks!

Imprudence Weekly Release: 2010-07-10

This week’s weekly is very much in the spirit of a test release, as many of these changes Work For Us, but might not work for others (hopefully they do. Let us know!).

Likewise, as 1.3 gets closer to moving out of beta, you’ll start to notice some differences in our commits: more bug fixes, more changes, and fewer new features put into the viewer.

Here’s what was ready in time for this week’s weekly:

Bug Fixes:

  • Fixed UI tooltips not disappearing when they should.
  • Fixed the “Ban…” and “Eject…” buttons in the radar not working for parcel owners.
  • Fixed mac users automatically entering joystick mode on startup when using the apple mouse.
  • Reverted a teleport fix from the 2010-07-03 weekly because it caused some objects not to render.

Changes:

  • Updated the Grid Manager layout and made the buttons work in a more sensible way.

Downloads:

Thanks to everyone who pointed out the radar and mac mouse issues in last week’s weekly. I’m sure you’re as happy as I am to see tooltips working as they should, too :)  Keep up the awesome feedback!

As always, please post any feedback you have for this release in the official forum thread. Thanks!

Imprudence Weekly Release: 2010-07-03

Did you know tomorrow is America’s birthday? She’ll be 234 this year. What do you get a woman for her 234th birthday? Flowers? Assorted chocolates? A gift certificate to iTunes? Hard to pick. We settled on a new weekly release instead :)

New Features:

  • Debug settings can now be changed from the login screen.

Bug Fixes:

  • Fixed crash when adding skins to Imprudence with improperly formatted colors_base.xml files.
  • Fixed AO not enabling when standing up from objects.
  • Fixed “Cannot analyze alpha for image” log spam when playing videos.
  • Fixed joystick not being enabled if plugged in at startup.

Changes:

  • Script error window now shows timestamps.
  • Attachments can now be copied while worn (remember: attachment states aren’t saved until they’re detached).
  • Flycam mode is now left when entering mouselook or resetting the camera.

Downloads:

As always, please post any and all feedback in the appropriate forum thread! Thanks!

Imprudence Weekly 2010-06-26

Hot on the heels of Imprudence 1.3.0 beta 5 comes another weekly build. We’re just crazy like that! If you’re crazy like us and want to help try out the cutting edge changes in Imprudence, these weeklies are for you. :D

This weekly is based on 1.3 beta 5, rather than the previous weekly. If you notice anything that was fixed in a previous weekly but is now broken again, please let us know!

McCabe is on vacation for the next week, so we currently don’t have anyone to compile the Windows version. If you’d like to help out, come drop by our IRC channel or send a message to the ImpDev mailing list!

Features:

  • Increased max grid size in Advanced Build Options to support megaprims.
  • Added the new names for the LightShare script functions in the script editor. They start with “ls” instead of “cm” in OpenSim 0.7 RC.
  • Use the max height for the grid as the max mini-map zoom out distance.
  • Cleaned up ellipses (“…”) in pie menus.
  • Allow map teleports up to the set grid height.
  • Added menu entries for taking off alpha and tattoo layers.
  • Made Advanced Build Options window conform to Mac and Windows user interface guidelines.

Bug Fixes:

  • Fixed a memory leak in llimage/llimagepng.cpp (backport from SL 2).
  • Fixed a memory leak in llmessage/llhttpclient.cpp (backport from SL 2).
  • Applied patch by Thickbrick Sleaford for SNOW-698: Crash when http-getting an empty texture.
  • Fix for objects surviving kill region, from Emerald.
  • Fix for the chat log loading/saving bad filenames, from Emerald.
  • Fixed the viewer telling you that you were ‘unable to connect to Imprudence’ when login failed. (It now says ‘unable to connect to [grid name]‘.)
  • Fixed #357: Crash in LLPanelPlace::onClickTeleport.

Downloads:

Please post your feedback in the forum thread for this build. Thanks!

Imprudence Weekly: no release for 06-19-10 this week

We’re working hard on getting beta5 out the door, so there will be no weekly release this week. Feel free to continue using last week’s weekly until then, and be sure to post your feedback here!

Another Week, Another Weekly! Release: 2010-06-12

Can you feel it? The next beta release getting closer? Oh yes, it is indeed ;)

This week’s weekly contains some important improvements to the radar, along with several fixes identified in last week’s weekly (thanks for all the crash logs, those who sent ‘em! They helped :) ) Please remember that if you don’t see your issue touched on below, chances are it probably hasn’t changed from last week (bugs in the media system, for example). We’ll get there, but there’s only so much that can be done from week to week. Believe me, we’re working on it ;)

Anyway, changes!

New Features:

  • Added Advanced > Private Look/Point At option to disable sending Show Look At info.
  • Avatar name is shown in window title when Allow Multiple Instances is enabled.
  • Allow Multiple Instances applies when toggled, rather than requiring a relog.
  • New Button: “Titles..” in groups window to select your group title.
  • Moved several preferences around. Mute Wind is now in Audio & Video, Use Legacy Pie Menus is now in Advanced.
  • Added shortcut for creating landmarks: CTRL-ALT-SHIFT-D.
  • New Button: “Invisible” in texture picker.
  • Clothing Layer Protection is now always enabled.
  • Debug Setting: UseKDUIfAvailable to select using llkdu when starting up.
  • Double-clicking names in the radar’s Estate tab now automatically cams to them.

Bug Fixes:

  • Fixed some bad animation issues.
  • Fixed crash using the logout feature.
  • Fixed crash in Show Look At.
  • Fixed group notice history showing wrong icons for attached inventory.
  • Fixed radar spamming chat with location updates.
  • Fixed radar not showing people in the list who are in the mini-map.
  • Fixed radar showing people as continuously typing.
  • Fixed radar showing up in mouselook when minimized.
  • Fixed advanced build window Apply/Cancel buttons being switched.
  • Began updating UI labels to be more consistent.
  • HTTP textures improved for sculpties using openjpeg (but still not working correctly).
  • Fixed wearable alpha layers not being seen on other viewers.
  • Fixed “Quit” confirmation crashing the viewer after logout.
  • Fixed memory leak/crash introduced in last week’s weekly.

Known Issues:

Downloads:

If you’re on OpenSim, it’s recommended you use the weeklies for now until beta 5 is released, as they contain important stability and bug fixes not found in beta 4. You can install the weekly along with 1.3 beta 4 or 1.2.2 side-by-side.

As always, please post any issues/feedback you have with these test builds in the forums! Thanks!

Go go gadget weekly! Release: 2010-06-05

So far, the weeklies have been chugging along nicely. Your feedback on these test builds has been excellent. Keep it coming! The more bugs we hear about, the easier it is to fix ‘em. This week’s weekly contains fixes for some well-known issues:

New Features:

  • Allow AFK option moved from Advanced > Character> Character Tests to Preferences > General.
  • Advanced > Character> Show Look At now shows names along with crosshairs. This has been a much-requested feature from Meerkat, and we’d love some feedback on whether you like it/hate it/just generally feel uneasy about it. To stop sending this information, set PrivateLookAtTarget to TRUE in the Debug Settings.

Bug Fixes:

  • Fixed the Infamous Wright Plaza Crash of Doom (aka the bad-textures-causing-crashes crash)! Many thanks to Nebadon and Warin on OSGrid, who found the repro for this, and Robin Cornelius for the fix.
  • Fixed menu bar sometimes disappearing/appearing corrupt on login.
  • Fix that should reduce the number of rainbow textures seen inworld.
  • Fixed inability to move avatar when left-clicking on attachments.
  • Fixed your own name being highlighted in Local Chat.
  • Fixed texture alignment accidentally missing from last week’s weekly.
  • Fixed grid manager not working if the loginuri doesn’t end in a slash (“/”).
  • Fixed confusing “opacity” sliders in Preferences > Text Chat.
  • Fixed bad indentations screwing up notification layouts.
  • Fixed certain animations not playing on OpenSim (avatar appears to be standing instead of being animated).

Known Issues:

  • Create New Tattoo/Create New Alpha buttons don’t work in the appearance editor. Create them in your inventory instead.
  • Sometimes an avatar needs a rebake in order to apply the new layers. If anyone’s able to reproduce this bug, please let us know.
  • If you see corrupt (“rainbow”) or white textures on an avatar, ask the other person to rebake or clear your cache and relog. If that doesn’t fix the issue, more than likely the sim isn’t updating their appearance correctly.
  • Teleporting might have issues on megaregions.

Downloads:

Please post any issues or feedback you have in the appropriate forum thread! Thanks!

Note on the mac release:

Whats different about this optional build? Well for starters this build uses the LLVM Clang compiler instead of GCC 4.0 like the normal viewer is built with. LLVM is an alternative to GCC which has been gaining in popularity over the years and has been available as a part of Xcode 3.2 which has a history of providing faster smaller binaries then GCC. More info can be found at http://llvm.org. Also, the viewer has been compiled with SSE4 enhancements for added oomf.

Do NOT use the LLVM/SSE4 version on an Intel Mac that doesn’t have SSE4 support. Most Intel Macs made in the last 3 years should have SSE4.1 or greater. If you’re unsure an easy way to find out is to download and run CPU-X from http://files.netkas.org/cpu-x.zip then look under the Instructions field. If you see SSE4.1 or SSE4.2 you’re golden!

http://imprudenceviewer.org/download/test-builds/Imprudence%20Weekly%202010-6-5.dmg