Archive for the 'Releases' Category
May 20th, 2013 by NickyP
Kokua 3.5.2 is released.
Release highlights:
Code base to Linden Lab (LL) viewer-release 3.5.2
Opensim Lightshare imported from Firestorm / Cinder Roxley by tx Oh.
Opensim maptile texture size increased to 1024×1024 by tx Oh.
Disable Build Constraints feature edge case failure corrections.
Linux 64 bit boost and colladadom libraries rebuilt. Driven by LL’s boost version 1.52 re-factor.
A detailed change log is here.
Downloads.
April 24th, 2013 by NickyP
Kokua 3.5.1 is released. If you track version numbers you will notice this version, Kokua-3.5.1, is less than the one used for development. Kokua-3.5.2 will stay as the development version. Linden Lab Server Side Baking is in play with this release. For OpenSim users, Disable Build Constrains has been added under the Advanced menu. This feature is aimed at region operators who also build things so that the maximum prim limit can be set high in the simulator configuration and then be the prim size constraint controller. In the viewer the lower limit is zero so if the simulator limit were lowered from its present 0.001 meters very small prims are also possible. This allows large and small objects that can be transferred by the IAR/OAR procedures. For OpemSim script writers OpenSim Scripting Language (OSSL) hover text is in the viewer. This was ported from the work of Cinder Roxley of Firestorm and based on licensing we collectively owe her a beer. Likes and dislikes can be reported in comments to this post. Bugs need to be reported in our redmine bug tracker.
Downloads request have to be routed through a central wiki page because of TPV disclaimer requirements.
Please download from here.
Detailed change log is here.
April 7th, 2013 by NickyP
Kokua Beta 3.5.1 is available for testing. This has Server Side Avatar Baking (SSAB) merged into the recently released released Kokua-3.5.0. A recent question; “What does this mean for Opensim users?” and at the time the answer was hopefully it will be invisible to users. However, as Linden Lab (LL) worked SSAB they found and corrected a few client side baking bugs that had carry over to SSAB. Now the answer is hopefully improved avatar baking. Subjectively, it appears that first time res takes a little longer on non-SSAB regions. Downloads are on bitbucket.
April 6th, 2013 by NickyP
Kokua 3.5.0 is released. If you track version numbers you will notice this version, Kokua-3.5.0, is less than the one used for development. Kokua-3.5.1 will stay as the development version and have Server Side Avatar Baking merged in. Communications Hub User Interface (CHUI) is a significant feature provided by the Linden Lab folks. Kokua main menu is changed to File Edit View and the camera floater reduced in size similar to Teapot Viewer. If any menu functionally is lost, please comment or file a bug report. With input from Light Drake the OpenAL Soft audio library has been updated. Nicky Dasjin provided a much needed patch to allow compiler optimization of the Linux 64 Bit version. Likes and dislikes can be reported in comments to this post. Bugs need to be reported in our redmine bug tracker.
Downloads: Windows Linux 32 Bit Linux 64 Bit
Detailed change log is here.
March 9th, 2013 by NickyP
A crash to desktop is corrected. Additionally, a merge to LL viewer-development is applied to rule out upstream code correcting the crash.
This crash occurred when a user received an instant message (IM) with the conversations floater closed. A quick flash of the incoming IM notification would occur but, the Chat button inside the toolbar would not flash. When the user pressed the Chat button the viewer would crash.
Updated downloads are available here.
For additional detail see the redmine tracker issue.
February 18th, 2013 by NickyP
Downloads are updated with Windlight settings
The code base is up to date with Linden Lab (LL) viewer-release 3.4.5.
Viewer animation override (AO) has been ported from Teapot and Firestorm viewers. Thanks to Tank Master for some firestorm smoke lifting and Key Gruin, Marcus Llewellyn, and Nebadon from OsGrid for testing. For those interested in additional information about use of the AO; there an excellent you tube video class from Firestorm here.
We have added to the grid selection default drop down list the following:
Island Oasis http://www.islandoasis.biz/
Virtual Highway http://virtualhighway.us/vhweb/
VIRT you http://virtyou.com/en/
Downloads for this version:
Windows
Linux 64
Linux 32
February 9th, 2013 by NickyP
If you don’t need or use mesh upload this crash fix release isn’t needed.
Download link.
February 6th, 2013 by NickyP
I had planned that Kokua-3.4.4-r5 would be the last in the 3.4.4 releases but, some “It doesn’t feel right merges” with LL’s viewer-beta 3.4.5 caused me to change my mind and make another release of Kokua-3.4.4.
The Advanced Build Tools floater has a layout design from Imprudence with some bits from Firestorm.

The Advanced Tools Floater can be invoked from Ctrl-Alt-B and from the right pointing arrow in the build tools floater.
Download from here.
Also included is spinner step control with Alt: x10; Control: x1/10; Shift: x1/100; from kadah / firestorm.
Added Metropolis Metaversum to the grid list. This is grid mainly caters to a German speaking audience. However, when I visited I was readily addressed in English.
January 13th, 2013 by NickyP
Kokua-3.4.4.25633 is updated to Linden Lab(LL) viewer-release 3.4.4 which has many crash fixes and appears to be, with an update of libraries, a stepping-stone release for server side baking.
There have been comments in internet relay chat (irc) rooms that Kokua and all Third Party Viewers(TPV) will no longer work after LL completes work on server side baking. All TPV developers where given test viewer code to prepare for server side baking. The server side baking code was merged into Kokua windows, linux 32 bit and linux 64 bit platforms. These merged viewers performed equal to LL’s project viewer on the aditi grid test region. Information about server side baking can be found in this LL wiki. If anyone desires to test a Kokua server side baking viewer, please comment here with an email address and platform and I will provide a link to the install program/archive.
A draw distance slider has been added to the right side of the status bar next to the dropped packets and bandwidth graphs. These graphs are now defaulted on. This addition continues Kokua Project’s minimalist approach to feature additions. The lower draw distance limit is three(3) meters. That should provide combat users (sword fighters, etc.) the ability to quickly lower draw distance and gain frames per second (fps) during a match. A side benefit is that the volume slider icon is farther left, and away from the notification chicklets.
Login uri is functional again however, it was tested on windows only.
The main menu entry “Me” is now “Avatar”.
Vivox Acceptabe Use Policy was added to windows install and is present in Linux install directories.
Release notes and download links are found here.
December 10th, 2012 by NickyP
Using Kokua Beta 3.4.2, some opensim grids experienced texture range message spam as outlined here. With test assistance from Marcus Llewellyn (osgrid region owner) we determined that lindenlab (LL) viewer-beta 3.4.3 no longer caused grid console message spam.
Earlier today LL merged viewer-beta to viewer-release. So, that code is now go to go for third party viewers.
Below please find a restate of the features from 3.4.2. Nothing has been added as this is a code base upgrade.
Feature catch-up with pie menus optional and defaulted to pie.
Audio stream titles now display in chat and can be turned off or directed to a custom chat channel through debug settings.
Based on user feedback, these settings may be moved to preferences in a later release.
Invite to group from profile made clearer with the button “Invite” instead of a “+”. As in the LL viewer, invite to group is available in right click avatar context.
Detail of changes can be found by review of commits available here.
There are some linked library differences between linux 32 and 64 bit platforms. If you are a user who can please run both and provide a performance comparison.
Release notes with download links are here.