Archive for the 'Bugs' Category
April 16th, 2015 by NickyP
Below is from Kokua Ticket #349.
Reports from several sources that Kokua crashes after a short while of operation on Avination Grid are confirmed. These crashes are actually excessive memory leaks that are related to HTTP Texture pipe lining as implemented in Kokua and its interaction with Avination servers. With Develop->HTTP Textures, debug setting httpPipelining, unchecked Kokua operates correctly and doesn’t crash. Avination gird is the only grid known to have this problem. As such the work around for Avination users is to un-check Develop->HTTP Textures or set the httpPipelining debug setting to FALSE.
Testing was on Windows. Request users of other platforms test and comment about results in the ticket which is linked above.
December 5th, 2014 by NickyP
This is a bug fix release. For SecondLife users this will be a required update for all.
Ticket #292: Selection of the TELEPORT button from inside an SL search response resulted in failed teleport notices.
Ticket #322: If an automatic update failed, a notification presented and a link would be highlighted for manual
download of the update. This link referenced a location that was no longer maintained. The latest updates were not at this location. Both old and new locations now have current files. This release corrects the notification link to reference the new File downloads.
Changed the default for region coordinates to always be present in the location bar.
Merged up the current SL viewer. This was only a couple changesets to maintain sync with SL’s viewer release. The bulk of that release was already in Kokua.
Kokua-3.7.22 Release Notes
September 4th, 2014 by NickyP
Issues with starting Kokua have been reported on some distributions that did not show up while testing the viewer on debian or ubuntu.
Slackware and Linux Mint 17 seem to be affected.
Slackware did not tolerate the absence of gridargs.dat.
Mint script commands did not interpret library paths.
Attached file kokua.txt at ticket #305 is a replacement ./kokua script. This is in a .txt file so it would be best to use as a guide to edit or copy/paste into
your live ./kokua script. The file is also in Files->Weekly on Sourceforge.
This change will be in the Weekly viewer downloads next week.
June 25th, 2014 by NickyP
There will not be a release version this month. The test versions are just not ready for release due to AISv3 merge.
First, AISv3 places Kokua ahead of RLVa and Kokua Test will not have RLVa until later. Second, there are issues with OpenSim grid configurations that are not handled handled correctly. SL grids, OSgrid, 3d Rock Grid, and jOpenSimWorld are not affected. Avination, InWorldz, Kitely, Metropolis Metaversum and several others have configurations that are triggering a Kokua main loop memory exception crash. From the grid operator point of view I understand that it will be considered a viewer issue and Kokua needs patched to handle whatever is thrown at it. If I knew what was being thrown, it would be fixed. It is not an OpenSim version problem as both good and crashed share OpenSim versions.
On to the positive. Kokua Test 3.7.10 seems solid and has SL features from:
3.7.7 Interesting Viewer
3.7.8 Maintenance Release
3.7.9 MemPlugs(memory leak fixes), Sunshinev2 and AISv3
3.7.10 Social (Facebook, Twitter, Flickr) for Kokua these are accessed under top menu “View” and tool box Icons are defaulted to the bottom of the left tool bar.
Kokua Test viewers are available in the Nightly files area on SourceForge.
March 4th, 2014 by NickyP
There is a fix to correct this intermittent crash that mostly affected Linux 64 bit users and to a lesser degree Mac and Windows users. The symptom was a black screen that required killing the program from the operating system.
The fixed version, 31948, is in nightly builds so please review best practices for testing.
Nightly build downloads are here.
Or, directly from the platform links listed below.
Linux 32 bit
Linux 64 bit
February 27th, 2014 by NickyP
A reported Linux viewer issue that stream titles were spamming local chat and notifications is resolved in this test version.
This fix was applied during development for the next release and includes from Catznip / Kitty Barnett’s features RLVa and Edit items from Inventory features. These features have not been thoroughly tested in Kokua and users are encouraged to review Kokua’s Best Practices for Testing wiki before using.
November 26th, 2013 by NickyP
On newer Debian derived distributions in the class of Debian testing (aka Jessie) there have been complaints of web kit plugin failure to load at viewer start and also no voice and no audio streams. This has also affected Ubuntu 13.xx distributions. Some time back there were issues with libpcre.so not being found at viewer start. Users where applying symbolic links from the viewer’s lib64 directory to the system pcre. At that time Kokua started packaging the build system pcre with the viewer to save on user hassle of finding the system pcre and applying symbolic links. This no longer works correctly as modern distributions have updated. A test viewer is available that removes the four libpcre* libraries / links from packaging with the viewer. This has been tested and works correctly on Debian Jessie and Ubuntu 13.10. This may affect non-Debian distributions and a return to applying a symbolic link to libpcre.so may be needed.
The test viewer may be downloaded from Kokua viewer nightly folder on sourceforge.
June 29th, 2013 by NickyP
Kokua 3.6.1 is released.
Code base to Linden Lab (LL) viewer-release 3.6.1.
Linden Lab had some bug corrections related to materials rendering. After much self grumbling and looking over the 20 or so commits I decided to go with a Kokua release.
Also, there was a bug reported that affected the edit of object position from build tools. That alone would justify a bug fix release.
I want to thank all who have downloaded and tried the viewer. At this writing there have been 606 downloads in 7 days. While this is small compared to other viewers, it is a record for Kokua. I am sorry to ask for additional updating so soon after a release but, based on feedback from Linden Lab and the Kokua bug it appears necessary.
Included is a range slider beneath the mini-map within the People->Nearby tab. This is a convenience to allow adjustment of the 130 meter default radius which is the debug setting “NearMeRange”.
March 9th, 2013 by NickyP
A crash to desktop is corrected. Additionally, a merge to LL viewer-development is applied to rule out upstream code correcting the crash.
This crash occurred when a user received an instant message (IM) with the conversations floater closed. A quick flash of the incoming IM notification would occur but, the Chat button inside the toolbar would not flash. When the user pressed the Chat button the viewer would crash.
Updated downloads are available here.
For additional detail see the redmine tracker issue.
February 9th, 2013 by NickyP
If you don’t need or use mesh upload this crash fix release isn’t needed.