Kokua 5.0.0 Released

Kokua- SecondLife Viewer is released.

This brings Kokua to parity with SecondLife-5.0.0 and to RLV-2.9.21.

Thanks to Oz and Nat Linden for help in resolving a macOS compiling issue documented at BUG-40913.

Please refer to Release Notes for more detail about fixes and additions in this release.

For a complete list of changes please see the change log.

Click takes you to the Downloads wiki.

4 Responses to “Kokua 5.0.0 Released”

  1. C M

    RLV has been changed to, due to a problem Marine found with the change made in .

  2. NickyP

    This issue is corrected in the our test viewers. https://sourceforge.net/projects/kokua.team-purple.p/files/Kokua-SL/
    The most current ones are at the top of the list.

  3. Chrissa Button

    Hi! Any chance of a 64 bit Mac build? It seems that 32 bit Mac viewers now crash on lower-spec machines (I’m using a 2013 Air) in busy sims due to running out of memory. I’m not sure why this happens, but I was having terrible trouble with all viewers until I tried a 64bit build of Firestorm, and that seems to be fine. (Recommendation here: https://community.secondlife.com/t5/Second-Life-Viewer/Mac-Related-Crashing-regularly-since-getting-new-computer/td-p/2998404 ) But I’d much rather use Kokua.

  4. NickyP

    We plan a macOS 64 bit Kokua after SecondLife finishes their 64 bit viewer. It is in the works now, but no firm schedule as to when it will be Release quality.