It’s been a little while now from the change-over from Jacek to myself (ZATZAi) and I’m finally starting to get a handle on things. I have some projects I’m working on with the others here on the team to try and make your Imprudence experience better in the future. Here on the web site front the plan is to better integrate the wiki, the forum and the blog to provide a more seamless experience and to make it easy to everyone to find what they’re looking for. Whether you’re looking for where to report a bug or how to do it, where to give feedback, or how to get support… The plan is to make the site and it’s features more straight forward and accessible to users who need more information or want to communicate but don’t know what the proper channels are.
On the client front, we’ve recently released Imprudence 1.4 Beta 2 which fixed a great deal of bugs from the first beta and we continue to work on the next release (No timeline yet, but I’ll try to post something as we get closer). On that front we could use some help. If you have programming experience with C++ and the Mac or Linux 32bit platforms and would like to volunteer please get in touch with us. We’re of course interested in anyone who wants to volunteer, but we’re in particular need of developers for those two platforms. So if you have a passion for Virtual Worlds, C++ experience and can compile the client on Mac and/or Linux 32bit and would like to help develop the future of Imprudence/Kokua, then by all means drop us a lines.
Please send inquiries to me directly for now, I’ll set up a form on this blog to make it easier in the future.
zatzai (a) kokuaviewer.org