A user has reported a serious bug which affects users connected to Second Life with Imprudence 1.3.0 beta 3.
If you are using Imprudence 1.3.0 beta 3 while connected to Second Life, avoid rezzing objects from your inventory while the Build window is open, especially no-copy objects! Doing so will cause the custom texture settings from the Advanced Build Options to be applied to the object, even if you have not changed any of the Advanced Build Options. Rezzing no-copy items with the Build window open may permanently ruin the item’s textures!
The issue does not occur when rezzing objects while the Build window is not open. So, be sure to close the Build window before rezzing objects from your inventory.
The issue does not seem to occur while connected to OpenSim, but OpenSim users should still be cautious until they have determined whether this bug affects them.
We are working to fix this issue as soon as possible. We have removed the downloads for 1.3.0 beta 3 while we fix the issue.
Update: Imprudence 1.3.0 beta 4 has been released, which addresses this bug. If you are using beta 3, you should definitely upgrade.