Imprudence 1.3.0 beta 3 Released
Imprudence 1.3.0 beta 3 is now available for download! Please try out this test version and give us feedback in the forums.
Version 1.3.0 beta 3 adds many new features, improvements, and bug fixes. Here are some of the highlights:
- Improved OpenSim support. Support for up to 100 groups, 99% hollow prims, 1% hole size, megaprims up to 256m in size, and prim Z position up to 10km,
--gridcommand line flag, non-web based group search, and more. - Built-in Animation Overrider (View > AO, Ctrl-Shift-O). We’ve ported Emerald’s build-in animation overrider, and cleaned it up a bit, too. See the Animation Overrider page for details.
- IM Autoresponse (Prefences > Communication > IM Response Options). Another popular feature ported from Emerald. The viewer can now perform a variety of actions when you receive an Instant Message, such as sending a response automatically.
- Tools > Advanced Build Options (Ctrl-Shift-B). The old “Grid Options” window has a bunch of great new options and features to help builders. See the Advanced Build Options page for details.
- Tons of other cool stuff. Read the release notes for the full details! Seriously, read them. Don’t make me smack you!
Also, like version 1.2.2, this version will no longer download textures as part of the object export process when connected to Second Life. When connected to grids other than Second Life, the object export tool behaves the same as before. We believe this new version to be compliant with the Second Life Policy on Third-Party Viewers, and therefore safe to use with Second Life.
(Please be aware that Imprudence versions 1.2.0, 1.2.1, 1.3.0 beta 1, and 1.3.0 beta 2 are not compliant with the new policy and therefore should not be used to connect to Second Life.)
Also, the Mac version is now compiled with SSE3 optimization, so you should see significantly better performance on Mac than previous releases! We aren’t aware of any Intel Macs that do not support SSE3, so this should be safe and stable for all Intel Mac users.
As always, please post your feedback — good or bad — in the forums! We rely on your feedback to improve Imprudence!
- Post your feedback in the forums
- Release Notes
- Downloads:
Linux (also available for 64-bit Linux)Mac (Intel Only)Windows (also available SSE2 Optimized).
Not sure which to choose? Check out our SSE2 guide- Files removed due to a serious bug. Please download Imprudence 1.3 beta 4 instead.
Enjoy!
Just for the record: That cat is amazing. I get performance like never before, and crashes are substantially less. It’s a godsent for Mac users. Thank you.
X86 works but 64 bit fails (Linux) to start and if it starts the top bar with all the info like money is not there…
But BIG thanks for the fast release :3
@V: Actually, this version isn’t compiled with LLVM, but it is compiled with SSE3 and more optimization than previous releases. Glad to hear it’s working so well for you.
V: Like Jacek said, this version isn’t compiled with LLVM. This of course doesn’t mean we’re not looking into LLVM. I’ve been experimenting with LLVM Clang for compiling Imprudence and the performance gains are a major improvement. Since LLVM is available for Linux and Windows too I’m going to try to build some LLVM builds for experimentation.
Hum.
*eyes cat*
Well, then, kudos to whomever made it run like this.
*pokes cat*
You sure this cat works?
Beta 3 linux 64 bit, runs very stable on my Ubuntu 8.10 64 bit, and it is so incredible fast, loads textures in seconds where other viewers need minutes. I’ll keep on using it, I am no builder, so the bug does not really matter to me….