Oh look, Imprudence 1.3 beta 1 is now available! And just as I happened to be writing up this blog post to announce it, too. What a fortuitous coincidence!
There’s still a sizable chunk of work to be done before the final 1.3 release, but we’ve made a lot of progress, and we wanted to give you all something fresh to play with.
One of the major focuses of Imprudence 1.3 has been to bring Imprudence up to date with SL 1.23. In addition to gaining the features and improvements from that feature, updating makes it considerably easier to port features and changes from other viewers. The update has been a big effort, and there are still some issues left to fix, but the dust is finally settling. My sincere thanks to everyone who has given us feedback about the 1.3 merge test build. You guys rock!
The other big news with this release is that we have incorporated the texture and object engine improvements from Snowglobe. You should notice significantly faster rezzing of textures and objects than in Imprudence 1.2!
Also in 1.3, you can now choose a legacy pie menu layout that’s quite similar to the layout used in SL 1.22 and earlier. Just turn on “Preferences > General > Use legacy pie menus” and off you go! This should be a big help to users who have the old layout ingrained from years and years of use.
Beta 1 also includes client identification and clothing layer protection, several smaller improvements, plus plenty of bug fixes, so be sure to check out the release notes for the full details. (If you used the test build, you’ll notice a great many bugs have been fixed from that as well, although we didn’t list them in the release notes.)
There’s still plenty of work left before we’re done with 1.3, but we hope you’ll enjoy the current progress!
Remember: We rely on your feedback to help improve Imprudence, so please post in the forums or leave a comment here on the blog. We want to hear from you, no matter whether your experience is positive or negative!
- Post your feedback in the forums
- Release Notes