Imprudence 1.1.0 RC2 Released for Windows and Linux

After weeks of pounding on things with hammers and our heads (and a little bit of pounding our heads with hammers), Imprudence 1.1.0 RC2 is now ready!

This is primarily a bug fix release, and fixes several nasty crashes from RC1, including one that seemed to occur at random (but was actually from people IMing you). RC2 also has fixes for less critical (but still annoying) issues, like inventory folders expanding after using Quick Filter. And McCabe has been kicking some Gstreamer ass, rooting out bugs and cleaning things up under the hood! The Windows version has also built with an improved memory allocator, so Windows users should notice some improvements to speed and lower memory usage!

There are still a few issues to work out with Gstreamer, though, so we need your help. If you encounter any music or media streams that freeze the viewer (temporarily or permanently), please post your system information (from Help > About Imprudence) and the stream URL or SL parcel location in our feedback forum thread. We’re also especially looking for feedback and info from Vista users about whether streaming music/media works. And of course, any other general feedback or bug reports are most appreciated!

There have also been a handful of UI tweaks. The shortcuts for the Advanced > Rendering > Features menu have changed to “Shift-Alt-F#” instead of “Ctrl-Alt-F#”, since the latter are unusable on Linux systems. Also, HUD attachments have got their own pie menu now, separate from that of regular attachments, with a more familiar layout. Check out the Release Notes for the full list of fixes and changes.

Sadly, as with RC1, there is no Mac version. But, we are working with our brave guinea pig volunteer, Nostrum Forder, to try to get things working there. We hope to have the Mac version sorted out for the final 1.1.0 release, if not sooner.

Without further ado, the links:

Enjoy!

6 Responses to “Imprudence 1.1.0 RC2 Released for Windows and Linux”


  1. ElectroescadaS

    LOL i used your RC1 and i dont see any crash…

    Lets see about the new version :)

  2. Dale Innis

    I hope I can comment here rather than in the official feedback forum which seems to want some password or something that I’m too lazy to recall and enter. :)

    I like Imprudence very much (the more sensible inventory is probably my favorite feature), but the hard-to-read font in the IM window (at least in the non-Silver skin, which is the one I use) is enough of an eyestrain-like pain that I don’t use it as much as I’d like to otherwise.

    I was talking with a friend the other day about how silly it is that when you’re moving (walking, flying, etc) and the server stops talking to you for awhile (due to lag, sim boundary crossings, whatever) the viewer extrapolates that you’re going to continue moving in the same speed and direction forever, even if that means you’re going through walls and being at impossible co-ordinates. The WoW viewer, on the other hand, assumes that if the server doesn’t reply, you stop moving, which seems to produce a more plausible experience. Have you don’t anything to that part of the code in Imprudence? Just curious… :)

  3. McCabe Maxsted

    @Dale: one of the nice things about Imprudence is if something’s a problem, it’s just a matter of figuring out what the right fix should be. (In this case, I’m guessing that looking into adding font selection to the IM preferences is probably the best way to go.) Mind attaching a screenshot of how the font’s hard to read in http://imprudenceviewer.org/forums/viewtopic.php?f=6&t=68, though? Images are always the most helpful in these sorts of matters.

    I don’t know about how the timeouts/lag are handled, myself, although I think I remember reading somewhere that the reason you continue moving is because timeouts happen so often, walking is much smoother if the viewer assumes you’re still moving. I could just be pulling that out of my butt/thinking about something else, though, and that doesn’t really explain why the viewer lets you continue flying into the distance for so *long*. Hrm. Anyway, I’m pretty sure we haven’t touched that bit, although if someone wanted to investigate and perhaps find a way to improve it, ‘twould be pretty nifty ;D

  4. Chaddington Boomhauer

    The viewer is great but I do have to second the font comment, it’s really skinny and hard to read. Funnily enough it’s the default font I use in my browser, I think it just doesn’t look as good when it’s light on dark.

  5. ame meili

    ok im using prudence and i cant see fexible sculpties a friend who has it when he makes it a sculpt it turns into a cylinder then its flexi but i dont see it as a sculpt

  6. Jacek Antonelli

    Hi ame, only the special flexible sculpties build has support for those. We don’t have any immediate plans to add it in to the main Imprudence viewer.